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Reel ‘Em In! Get Secondary Students Hooked on Self-Selected Titles

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Hand selecting a book from several on a shelf

The American Association of School Librarians (AASL) share six Common Beliefs in their 2018 National School Library Standards. One that stands out to us is the belief that “reading is the core of academic and personal competency.”

"School librarians," the standards go on to state, "initiate and elevate and motivate reading initiatives by using story and personal narrative to engage learners.”

Deepfakes: What They Are, Why They Matter

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With the 2020 election right around the corner, there is an Internet trend that should give angst to anyone who works with young people and/or information literacy.

It’s called a “deepfake,” and it is a technique in which artificial intelligence-based technology is used to alter or produce video content. Essentially, a deepfake is a video of something that looks like it occurred, but truly did not.

Reading Woke: Creating a Diverse Books Program for Students

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Read Woke Logo

Last fall, we attended the School Library Journal Leadership Summit in Brooklyn, N.Y. The theme of the conference was “Make Good Trouble.” During that whirlwind weekend of learning, we attended a breakout session with Cicely Lewis, the school librarian who started the movement known as Read Woke.

According to an article Ms. Lewis wrote for School Library Journal, woke books:

Resources to Support OER Programming in Your Library

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students looking at computer

Last month, we talked about utilizing open educational resources (OER) in your school library programming, and we offered some simple suggestions for how to get started.

This month, we’re going to look at some resources you can utilize to find great openly licensed materials. We'll also share some programming ideas you can infuse with those resources. But first, we'll start by sharing our favorite OER resources.

Open Educational Resources in the Library

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Writing on paper between two laptops

Open educational resources (OER) are defined by OER Commons as “teaching, learning and research resources that reside in the public domain or have been released under an intellectual property license that permits their free use and re-purposing by others. OER include full courses, course materials, modules, textbooks, streaming videos, tests, software and any other tools, materials or techniques used to support access to knowledge.”

A Mystery Maker Challenge

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A woman and child sit at a table making crafts.

Makerspaces foster creativity and encourage out-of-the-box thinking, but they often require physical space that a library doesn't have. But even if your library doesn't have a dedicated makerspace, you can still incorporate maker elements into your day. Our school library transforms our lunch period into maker time with STEAM activities such as our Mystery Maker Challenge.

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