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K-12

We're All In This Together: Building Community in a School Library

dmignardi's picture
Many arms, with hands touching in the center

As school librarians, we want our students and patrons to feel welcome in our space. We want to build community — and programming is a great way to do it.

The new American Association of School Librarians (AASL) Standards expressly address inclusivity in the standards with "Include," one of the Standards' six Shared Foundations. "Include" states that students, librarians and libraries will be able to “demonstrate an understanding of and commitment to inclusiveness and respect for diversity in the learning community.”

Deepfakes, Part 2: Resources for All Ages

dmignardi's picture
Hands holding puppet strings

Last month, our blog provided an introduction to deepfakes, a technique in which artificial intelligence-based technology is used to alter or produce video content, tricking viewers into believing that something happened when it actually did not.

This month, we follow up with more on this important subject, including resources and programming ideas for all ages.

Changing Landscapes: Information Evolution

dmignardi's picture
Two people pointing at laptop screen

Between the two of us we have over 45 years of teaching experience. (Yes, we are stunned by that, too!) From the beginning, our library programming has taught students to responsibly and critically select and evaluate their resources. It’s the very foundation of media and information literacy and a critical skill for students to master in their K-12 education. 

Star Wars Spelling Bee

Library workers dressed up in Star Wars themed costumes

In honor of Star Wars Reads Month in October, our library held programs related to the iconic movies. We capped it all off with a Star Wars Spelling Bee at the end of the month, at 4:30 p.m. on a Thursday.

We picked specific words related to the movies and provided example sentences related to the movies to provide context. The event ended with a costume contest.

Passive Doesn't Mean Boring: 5 Passive Program Ideas for School Libraries

klewallen's picture
Girls making bookmarks

Passive programs can be a great way to regularly attract students into the library without having planned, specific events. Pick a corner of the library that can be designated for these drop-by activities, set out the supplies and some instructions, and let it go! Here are a few of my go-to passive programs.

Group of girls making bookmarks

Reel ‘Em In! Get Secondary Students Hooked on Self-Selected Titles

dmignardi's picture
Hand selecting a book from several on a shelf

The American Association of School Librarians (AASL) share six Common Beliefs in their 2018 National School Library Standards. One that stands out to us is the belief that “reading is the core of academic and personal competency.”

"School librarians," the standards go on to state, "initiate and elevate and motivate reading initiatives by using story and personal narrative to engage learners.”

Not Too Cool for School: 5 Ways to Partner Up with Your School District

cprice's picture
Back end of a school bus set against some trees and sky

A partnership between a public library and a school district seems like a no-brainer, right? After all, we both have the same basic goals when it comes to students: to create and nurture in them a love of learning. However, many libraries – particularly small, rural libraries – don’t actually have much of a relationship with their school district.

Deepfakes: What They Are, Why They Matter

dmignardi's picture
An extreme close-up of a person's eye

With the 2020 election right around the corner, there is an Internet trend that should give angst to anyone who works with young people and/or information literacy.

It’s called a “deepfake,” and it is a technique in which artificial intelligence-based technology is used to alter or produce video content. Essentially, a deepfake is a video of something that looks like it occurred, but truly did not.

Resources to Support OER Programming in Your Library

dmignardi's picture
students looking at computer

Last month, we talked about utilizing open educational resources (OER) in your school library programming, and we offered some simple suggestions for how to get started.

This month, we’re going to look at some resources you can utilize to find great openly licensed materials. We'll also share some programming ideas you can infuse with those resources. But first, we'll start by sharing our favorite OER resources.

Open Educational Resources in the Library

dmignardi's picture
Writing on paper between two laptops

Open educational resources (OER) are defined by OER Commons as “teaching, learning and research resources that reside in the public domain or have been released under an intellectual property license that permits their free use and re-purposing by others. OER include full courses, course materials, modules, textbooks, streaming videos, tests, software and any other tools, materials or techniques used to support access to knowledge.”

See What I'm Saying

Three children sitting down and looking at books

See What I’m Saying was a children’s program that promoted reading, writing and public speaking skills in students in kindergarten through grade 5.

The program took place on Saturday mornings over a nine-week period at our county’s Civic Center (since the library doesn’t allow food). At each session, kids were invited select a book, read the book, write a brief report about it, and share their report out loud to a group.

Active Kids

A poster that reads "Hey Elementary Kids!" and has information on a volleyball activity.

Active Kids is a program designed to get elementary-age kids moving. Once a month, a volunteer comes to the library to teach the kids different ways of getting active through activites such as yoga, karate and softball.

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