Builder’s Club: Tween Edition is a hands-on, collaborative STEAM program for children ages 9 to 14. During each session, a library facilitator introduces a new topic for tweens to explore and practice.
Though fun STEM tech programming is often reserved for the younger crowd, many libraries are hosting successful programs that introduce retirees to robots, VR headsets and other trendy tech.
The Plant Share and Propagation Library is an area where patrons can donate loose cuttings and/or small potted plants to share. This area is the first part of our makerspace that has a STEAM identity and embraces the heritage of Catawba County, one of artisans, craftsman, textiles, furniture and entrepreneurship.
Creating a makerspace can be intimidating for some library workers, especially if you’re working with a small space and small budget. When it's safe to re-open your library, where should you spend your limited dollars to ensure the best possible experience for your science learners?
As librarians, we are passionate advocates for makerspace programming. We share with teachers and students how makerspaces engage and develop critical thinking and problem solving skills. Our school library has supported many makerspace programming events, from Makerspace Monday to our monthly Makerspace challenge.
A makerspace — for anyone who isn’t yet aware — is a collaborative workspace where people have the opportunity to construct or explore just about anything they can imagine.
The goal of a library makerspace is to let patrons learn through hands-on experimentation and from collaboration with others. And yes, that CAN be achieved in a small library. Griswold Public Library, located in a small town of about 1,000 in southwestern Iowa, is proof.
Every librarian faces the question of what to do with the old, outdated, unused or damaged books weeded from their shelves. Give them away? Recycle them? Throw them out? One fun possibility is to repurpose old books into book art, allowing the pages of an old book to transform into something new.
Heritage Makers is a series of makerspace workshops that highlight a "maker" from history. The workshops are planned in conjunction with heritage or awareness months for which our library already has celebrations and programming, such as Women's History Month, Disability Awareness Month and Native American Heritage Month.
Makerspaces foster creativity and encourage out-of-the-box thinking, but they often require physical space that a library doesn't have. But even if your library doesn't have a dedicated makerspace, you can still incorporate maker elements into your day. Our school library transforms our lunch period into maker time with STEAM activities such as our Mystery Maker Challenge.
The Highland Park Public Library envisioned forming one robotics team that would meet weekly to participate in the FIRST LEGO League (FLL). FLL is a robotics program that gives elementary and middle-school students the opportunity to work and create together to solve a common problem using robots and research.
Our How to Make Slime program gave students the opportunity to use common household ingredients to create their own slime.
They practiced skills including reading recipes, measuring, mixing colors and trial and error to make a colorful, slimy substance that they then played with and took home.
Library for All is a monthly, systemwide, interactive program that welcomes adults with disabilities to make crafts, create art, play games and explore the library. Each program is tailored to the audience’s unique interests and ability levels. The programs encourage the DIY spirit, and each participant has the opportunity to make and take something.
For the past five years, the Russell Library children's department has offered an annual Fairy and Gnome House Workshop as part of its summer events. The event was created by one of our children's librarians, Laura Larsen, and is held in July each year. It has grown in attendance and popularity since its inception.Â
As part of a weeklong series of programs to celebrate National Library Week, The Bunn Library hosted a DIY Terrarium Workshop during lunch for faculty, staff and students. Participants created small succulent gardens to decorate their desks, workspaces or dorm rooms, and relished in the opportunity to take a break from the stresses of the day to dig around in the dirt and create something.
LEGO Building Challenge is a monthly makerspace program for ages 5 to 12, held at the Rutland Free Library in Rutland City. The library partnered with the Boys & Girls Club of Rutland County to create monthly challenges for program participants. The finished LEGO projects were displayed in the library, along with a project description written by the participant. Â
Make. Making.  Made. There’s a lot of talk about libraries being places for makers. But what happens when a library system wants to support creativity and innovation but can’t commit to a traditional makerspace?