Your community is full of influencers who are fantastic advocates for public library services at many different levels, including elected officials, business leaders, local celebrities, and power users from your own patrons. We decided to cash in on this market and help use their personalities and library passion to advocate and promote our library for National Library Week 2020.
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Most in-person programs for older adults have been put to a halt for the better part of a year. No worries, however! They can still be done online or by phone, says Jon Kay, director of Traditional Arts Indiana and associate professor of folklore and ethnomusicology at Indiana University Bloomington.
ALA, in partnership with the FINRA Investor Education Foundation, has released a collection of free online games to teach children basic financial skills related to earning, saving and spending money.
The four interactive games — part of a series called Thinking Money for Kids and available at tm4k.ala.org — are designed for children ages 7 to 11 but are appropriate for other ages as well.
Deaf Storyslam is a free community event, created in 2019, in which Deaf individuals of varying backgrounds share personal stories and experiences with the broader community. The 2nd Annual Deaf StorySlam happened in September 2020 with new tellers and stories but with a virtual twist.
The 2020 Deaf Storyslam included storytelling coaching for Deaf community members and three free virtual public ASL storytelling workshops leading up to the Storyslam.
Partnerships with community organizations can often enhance the financial literacy programming that libraries can offer their patrons themselves.
The beginning of 2021 is packed with great state humanities council events! You may be surprised at the range of virtual options, whether you’re looking for a smart lecture to while away a quiet afternoon or an engaging event to share with your patrons on social media.
Below is a selection of virtual events just from the week of January 11, 2021. Find your state humanities council here.
For the past four years, Monique Sugimoto has commuted to her job at the Palos Verdes Library District on an electric bike — a scenic ride along the cliffs in her coastal California town. As she rode, her librarian brain was hard at work.
“When I came across historic locations, I would devise these little tours in my head,” Sugimoto says. “When the pandemic struck, I thought, how great would it be if I could bring these tours out of my head and into people’s homes?” And that is exactly what she did.
You've heard of Elf on the Shelf. I've found that the elf is the best low-cost passive program to engage patrons through pandemic times and advocate for our library. My library elf, Tinsel, promotes programming, library services and reading.
The inspiration came from how teachers utilize their elf for classroom management around the hyperactive holiday season. Libraries can use an elf to promote library events and excite patrons with the silly hijinks that the elves get into.
If you’ve hosted an author talk or moderated a panel discussion in person, rest assured: online, the drill is pretty similar.
“Nothing is more important than preparation,” says Donna Seaman, Booklist’s Adult Books Editor and an award-winning literary critic who has interviewed hundreds of authors throughout her career. “The more fluent you are in the writer’s work, the better the conversation.”
COVID-19 isn't just a health crisis; for many Americans, the pandemic has caused economic turmoil as well. As members of ALA's Financial Literacy Interest Group, we know the importance of financial capability skills, and this was a moment for us to step up.
So facing statewide "shelter at home" orders this spring, public and academic libraries made a quick shift to online financial literacy programming. Here’s what we learned along the way.
Virtual Minecraft Club is an online adaptation of our original Minecraft Club program, a program for ages 6 and up to collaborate, compete and build with other local fans on all supported Minecraft platforms.
Virtual Minecraft Club, like its in-person predecessor, happens for one hour once per week.