You are here

young adult programming

Celebrate International Game Week

IGW logo

Whether you’ve always been a proponent of gaming in the library or were late to the party, games have found their place in adult and teen programming. According to ALA’s Games and Gaming Round Table’s (GameRT) 2016 International Games Week (IGW) report, about 82 percent of public libraries participating already had a collection of either tabletop or console games. Some libraries loan games while others focus on game events.

Subscribe to young adult programming